Blog Archives

The iOS Apprentice is now available in print

I’m pretty excited to announce that my book The iOS Apprentice is finally available in print. It’s a whopping 800+ pages. I know some readers have printed out the PDF version for easier reading, but now you can simply buy the book. ;-)

iOS Apprentice, Second Edition

The print version is identical to the latest PDF (v2.1), which is completely up-to-date with iOS 7 and Xcode 5. If you already own the PDF and you’d like to get the printed edition as well, then you’re entitled to a nice discount. You will receive an email shortly with instructions on how to upgrade.

You can read more about the print version at and pick it up from Ray’s online store.

The printed edition of the book is also available from Amazon. So if you’re still looking for a last-minute Christmas present… :-)

Like the book? Leave a review!

For everyone who has already bought the iOS Apprentice, I have a favor to ask.

I’d really appreciate it if you could you leave a review on Amazon. Until now we’ve only been selling the book directly through Ray’s website. We’d like to expand to places like Amazon, so we can also reach beginning iOS developers who don’t know about yet.

But without any reviews from readers, books on Amazon don’t get much love. So if you have a minute, hop on over to Amazon and leave a review. Honest and fair is all I’m asking for.

Many readers have emailed me to say how much they loved the book, so now we just have to convince the rest of the world that this is the iOS development book to buy. :-)

Thanks and happy holidays!

The iOS Apprentice Second Edition for iOS 7 is now available!

It took me longer than expected, but my book The iOS Apprentice is now fully updated for iOS 7 and Xcode 5. This 900+ page book explains everything you need to know to start making your own apps. I completely revised it to be up-to-date with the latest frameworks and best practices.

In The iOS Apprentice you start making real apps right away. The book consists of four huge tutorials and each explains how to make a complete app from start to finish. It starts out simple, even if you have no or little programming experience, but by the end you’ll have four apps under your belt — and a pretty good understanding of how everything fits together.

iOS Apprentice, Second Edition

You can get The iOS Apprentice at, the internet’s most popular iOS programming tutorial site.

Even better, the complete first part (out of four total) is totally free of charge. Just sign up for Ray’s newsletter (using the form on the home page) and you’ll be able to download the PDF and source code files right away. So you’ve got no reason not to try it out. :-)

As always, this is a free update for existing customers. You can find the new downloads on your My Loot page at If this doesn’t work for you, then sign up with the email address you used to buy the books, or use the contact form to get in touch and we’ll get it sorted out.

One-game-a-month update

After a good start in January, I have to admit that not much has come of my plan to push out one new game each month. Shame on me!

February: I started work on a clone of Defender of the Crown (an Amiga classic), or at least the strategy portion of it. Alas, I got no further than the very basics:

My February game for One Game a Month

The goal is to conquer all enemy territories by sending out your campaign army. You only have one army and you don’t know where the enemy armies are.

As far as strategy games go, this one is pretty simple. But as I’ve never made a turn-based strategy game before, starting with something simple won’t hurt. I do want to revisit this game at some point because I like the idea.

March: No work on a #1GAM game but I did give a 15-minute “blitz talk” at NSConference, which was really cool to do. The topic: why making 12 games in 12 months is a good idea. :-)

My argument was that doing a challenge such as One Game a Month is good for learning to finish projects instead of just starting and abandoning them a week later. In addition, imposing constraints on yourself – such as an extreme time limit — help you become more creative.

My blitz talk at NSConference

If you’re into iOS development you should really buy the NSConference videos, they are great. And visit the conference next year!

April: I don’t know if this counts, but I did a remake of Juicy Breakout. This game is from a talk by Martin Jonasson and Petri Purho titled Juice It or Lose It. They show how to take a boring breakout game and make it really awesome, not by changing the gameplay but by adding tons of cascading animations and other effects.

The original game was done in Flash and their presentation isn’t really about the actual code, so I thought it would be cool to remake the game in Objective-C and Cocos2D for the iPad.

Juicy Breakout for iPad

Pssst, here’s a little secret: I’m making a tutorial video out of this for Stay tuned for that. :-)

Now available in print!

If you still haven’t caught up with all the new APIs in iOS 5 and iOS 6 — which wouldn’t surprise me as these releases added a ton of new stuff — then do yourself a favor and get the books iOS 5 by Tutorials and iOS 6 by Tutorials.

Of course, I’m biased because I co-wrote these books, but if you enjoy reading the tutorials from, then you’ll enjoy these books too. It’s the first place I go to when I want to learn a new API.

Both are now available as printed books and they are huge, two volumes each:

Print versions of the iOS by Tutorials book

If you already bought the PDF version, then you get a discount on the printed books. Sounds like a pretty good deal to me (log in to the private forums for the instructions).

This is a good opportunity to get up-to-date on the latest and greatest that the iOS SDK has to offer — at least until iOS 7. :-)

Grab your copy at the online store

iOS 6 by Tutorials

Good news! iOS 6.0 was just released and that means I and my co-authors can finally make our latest ebook, iOS 6 by Tutorials, available!

iOS 6 by Tutorials book

If you want to take advantage of all the new features from iOS 6, such as Auto Layout, Pass Book, UICollectionView, the new Social Framework, and much more… then this is the book for you.

In fact, there is so much to tell that the book ended up being over 1500 pages! That should keep you busy until iOS 7 comes out. ;-)

You can get iOS 6 by Tutorials exclusively from

And there is no better time than now, because we’re running a launch special that gets you a nice discount, especially if you buy it in combination with our previous iOS 5 by Tutorials ebook.

As part of the launch celebration we’re currently giving away a lot of free stuff in the “iOS 6 Feast” at, so head on over and see if you can score some!

P.S. I also updated my iOS Apprentice series for Xcode 4.5 and iOS 6. It doesn’t really go into depth on all the new features of iOS 6 — that’s what iOS 6 by Tutorials is for — but it does give you instructions for working with the latest versions of Xcode, so it’s totally up-to-date again.

If you’ve already purchased The iOS Apprentice (thanks!) then you can find the latest downloads in the forums.

Have fun playing with iOS 6! I know that we did when we were writing this book. :-)